Jul. 19th, 2005
Wanna go see The Island for free?
Jul. 19th, 2005 03:08 pmI've got free passes for The Island tonight at Eden Prairie. Showtime is 7:30, so you'd probably have to be there by 7:00 or so.
I only have enough forthree people one more person, so first come first serve.
Drop me an email if you're interested (you can comment too, but I'm not supposed to be on the internets, so if you don't email me I might not see your request)
The email address I will be at until at least 4:30 is ssnyder at namginc d0t com.
After 4:30 _my_username_ at livejournal.com would be better.
Also, my cell# is 612.859.6524 but that wont work until I leave work because I work dead center in a big ol' T-Mobile dead spot!
I only have enough for
Drop me an email if you're interested (you can comment too, but I'm not supposed to be on the internets, so if you don't email me I might not see your request)
The email address I will be at until at least 4:30 is ssnyder at namginc d0t com.
After 4:30 _my_username_ at livejournal.com would be better.
Also, my cell# is 612.859.6524 but that wont work until I leave work because I work dead center in a big ol' T-Mobile dead spot!
Fun with PhotoShop
Jul. 19th, 2005 06:07 pmI'm in a Spike community & they are doing a photo manipulaton challenge where the subject is "historical Spike." In other words pick any era & photoshop him in. Since the posts in the community are f-locked I'm posting mine here too. I'm really happy with the way it came out:
Spike as a Klickitat brave, circa 1899.
( Click here )
The originals I used can be found here and here.
Photoshop challenges can be sooo addictive, especially when I'm on summer break so there's no homework. The tough part though is finding the source pics with the right lighting, texture, etc.
Spike as a Klickitat brave, circa 1899.
( Click here )
The originals I used can be found here and here.
Photoshop challenges can be sooo addictive, especially when I'm on summer break so there's no homework. The tough part though is finding the source pics with the right lighting, texture, etc.